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Awesome Gideros Awesome

A curated list of awesome resources for the Gideros Game Development Framework that allows you to easily create games and apps for Android, iOS, HTML5, WinRT and Desktop (Windows, OSX). Please feel free to contribute to the list by making a pull request.

Getting Started

Download Gideros

Get Gideros here (it is free but donations are welcome!).

Getting Started Manual

Check here first to get an overview of the framework.

API Reference

Whenever you need to figure something out- this is the first place to go.

Forum

Join the very helpful community.

Online Editor

Try Gideros in your browser without installing anything.

Online Examples

See some of the capabilites of Gideros in your browser.

Developer Guide

Official list of guides and tutorials.

Resources

A collection of resources (blog and forum entries, websites, packages etc) for Gideros

Tutorials and Tips

Introductory Video Tutorial

By one of the maintainers of Gideros.

Publishing to Android

Getting started with publishing to Android.

Improving performance

Forum thread with hints about improving the performance of Gideros apps.

Desktop API

Overview of the Desktop API to manipulate mouse cursor and window decorations.

Full game examples

Simple square-dodge game

Introductory tutorial about creating a simple square-dodge game.

Top-down roguelike Tutorial

Extensive tutorial series about making a turn-based roguelike in Gideros.

Breakout Clone

Tutorial about creating a Breakout-like game using Gideros and Box2D.

"Grab the treasure" course

Comprehensive getting-started guide to Gideros by developing a small game.

Publications

Gideros Mobile Game Development

Comprehensive book about developing a game for mobile with Gideros.

Learn Lua for iOS Game Development

Introducing a variety of Lua-based game development frameworks including Gideros.

Books about Gideros

IDEs and Editors

Using ZeroBrane Studio with Gideros

Introductory tutorial for using ZBS with Gideros Remote Preview.

Live Coding with Gideros and ZeroBrane Studio

Video showing the live coding capabilities of ZBS and Gideros.

ZeroBrane Studio integration and debugging

Video tutorial by the creator of ZBS.

Sublime Text 3 plugin

Adding Gideros support to ST3.

Code editors and plugins that work with Gideros

  • Visual Studio Code plugin - With Gideros support (Windows only).

Graphics and Shaders

Shaders in Gideros

Introductory text about shaders in Gideros.

Shadertoy viewer

Check out shaders from Shadertoy using Gideros.

Intro to clipping and the RenderTarget

Text-based tutorial on how to use the RenderTarget class to create a clipping effect.

Scene Management

SceneManager

Easily switch between scenes with or without transitions.

Passing variables using the SceneManager

Passing variables to the next scene when using the scene manager.

Input

GidSwipe

Easy to use tap and swipe manager for mobile.

Gestures

Define and detect complex gestures from points a list of points.

Accelerometer

Quick example of how to use the device accelerometer as input.

Shake detection

Small snippet to detect device shake.

Animation and Tweens

GTween

Tween sprite variables with this library (comes with all the easing functions you need).

Animation using MovieClip

Tutorial on how to animate sprites using the MovieClip class.

Spriteheet animation class

Class that helps with creating and playing animations from spritesheets.

Tilemaps

  • Collision with Tilemaps - Examples and suggestions on how to make stuff collide with the tiles in your tilemap.

Camera

  • Smooth camera with Drag and Pinch-to-Zoom - Useful class implementation for a camera in a mobile game.

Audio

Intro to using audio with Gideros

Tutorial about generating and using sounds with Gideros.

Saving and Loading

Using JSON

Loading and saving manually via JSON.

DataSaver module

User-friendly wrapper to make saving and loading data as easy as possible.

Encrypting save files

Some ideas (with code) about securing the save files from unwanted manipulation.

Monetization

Admob integration

Video tutorial about integrating Admob into your game.

Google Service integration

Second part of the Admob tutorial showing Google Play Service integration.

GUI

Layout

Comprehensive Gideors GUI framework ([forum entry](http://giderosmobile.com/forum/discussion/6651/layout-gideros-gui-framework#Item_23)).

Button class

Simple class for creating clickable buttons.

AceSlide class

Sliding UI-Element that can be used for example for level selection.

3D

Tutorial using 3D in Gideros

Introduction by one of the maintainers of Gideros.

Note: 3D support is still in development but if you like to play around with it already, here are some starting points

Plugins

SKStoreReview

Gideros Plugin for SKStoreReviewController iOS 10.3+.

C++ plugin development

Getting started with Gideros plugin development in C++.

Useful Lua-Libraries

lume

Great collection of functions that are useful for game development.

inspect

Easily pretty-print your tables to the console in a readable way.

jumper

Super-fast grid-based pathfinding for Lua.

bump

Simple, flexible and fast library for collision detection using axis-aligned bounding boxes (from version 2017.8 onwards Gideros contains a C-port of the library with the same API that should be used instead [cbump](https://wiki.giderosmobile.com/index.php/Bump).

Bresenham

Bresenham's line algorithm, implemented in Lua.

General Lua libraries that are useful in gamedev but are not Gideros specific

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