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libGDX is a relatively low level, free, open source cross platform game development framework written in Java.

This list is a curated collection of awesome resources, tools, tutorials, and projects using the libGDX game framework to help developers make awesome games, conforming to the Awesome Manifesto.

Contributions very welcome but first see Contributing.


Resources

Resources that can be used in libGDX code to boost the framework's capabilities.

Algorithms and AI

gdx-ai

Artificial Intelligence framework featuring Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines.

Simple Graphs

A java library for graph data structures and algorithms (including fast pathfinding).

Controllers

gdx-controllers

Adds support to gamepads and joysticks.

gdx-controllerutils

Adds Scene2D button input support, user configurable button mappings and hotplugging for LWJGL2.

sdl2gdx

Powerful gamepad implementation using SDL. Supports hundreds of controllers under the same mapping, rumble, and hotplugging.

Editors

HyperLap2D

Visual editor for complex 2D worlds and scenes with a runtime for libGDX.

Mundus

World/level editor for 3D worlds with a runtime for libGDX.

Spine

Skeleton-based animation tool that focuses specifically on 2D animation for games.

Entity Component System (ECS)

Artemis-odb

High performance java based Entity-Component-System framework.

Ashley

A Java entity system inspired by Ash & Artemis.

Physics

Box2D

One of the most popular physics libraries for 2D games.

Bullet

3D Collision Detection and Rigid Body Dynamics Library.

jbump

Easy to implement AABB collision detection useful for platformers and other simple 2D games.

Services

gdx-facebook

Provides cross-platform support for Facebook Graph API.

gdx-fireapp

Cross-platform API for Firebase.

gdx-firebase

Cross-platform (only Desktop/Android) API for Firebase.

gdx-gameanalytics

Game Analytics REST API client implementation for libGDX. Works on all backends.

gdx-gamesvcs

Easy integration of gameservices, such as Google Play Games, Apple Game Center, and more.

gdx-pay

Provides a cross-platform API for InApp purchasing.

steamworks4j

A thin wrapper which allows Java applications to access the Steamworks C++ API.

Setup and Deployment

gdx-liftoff

A modern setup tool for libGDX that supports more backends and allows adding libraries with one click.

libgdx-library-template

A skeleton project for making new libraries, since they need different config.

Packr

Packages your JAR, assets and a JVM for distribution on Windows, Linux and macOS.

User Interface

Freetype

Generate BitmapFonts of your desired size on the fly from lightweight .ttf font files.

gdx-dialogs

Provides cross-platform support for native dialogs.

gdx-skins

Free Scene2D GUI skins.

InGameConsole

Allows a developer to add a console (similar to how it is featured in Source games) to their game.

msdf-gdx

Provides lightweight utilities to draw high-quality MSDF (multi-channel signed distance field) text on libGDX.

PieMenu

Radial menus for Scene2D that are highly flexible and easy to customize.

Ray3K Skins

Free Scene2D.UI skins with example code, custom drawables, and experimental features.

Skin Composer

Create skins for libGDX scene2d.ui with a graphical interface.

TenPatch

An alternative to libGDX's 9patch implementation that implements multiple stretch regions.

TextraTypist

Like TypingLabel (below), but also supports styles, emoji, multiple fonts, clickable links, etc.

TypingLabel

A libGDX Label that appears as if it was being typed in real time.

VisUI

Allows to create nice looking UI in libGDX using scene2d.ui. Note this is not a UI editor.

Visual Effects

Box2DLights

2D lighting framework that uses Box2D for raycasting and OpenGL ES 2.0 for rendering.

colorful-gdx

Expands how tinting can affect colors; also has many pre-written shaders.

HackLights

Lightweight framebuffer based lighting engine for libGDX.

gdx-vfx

Flexible post-processing shader visual effects based on libgdx-contribs-postprocessing.

libgdx-screenmanager

A screen manager for libGDX supporting various transition effects

Particle Park

A showcase of downloadable particle effects with live previews.

Shape Drawer

A performant alternative to ShapeRenderer that avoids Batch flushing.

gdx-gltf

GLTF 3D file format support (import/export), PBR shaders, and others advanced rendering.

gdx-graph

Provides a GUI to design your rendering pipeline and shaders, and a library to easily incorporate them into your games.

Audio

TuningFork

Advanced 3D audio features for libGDX desktop users.

gdx-miniaudio

Advanced Cross Platform Audio Engine for libGDX based on MiniAudio.

gdx-sfx

Some goodies for better sound effects in libGDX.

gdx-pd

Pure Data extension for libGDX.

Others

anim8-gdx

Allows saving (animated) GIFs and PNGs from sequences of Pixmaps, with configurable dithering if needed.

gdx-dbgagent

Java Agent for debugging common issues, like objects not being disposed and constants such as Color.WHITE being modified.

gdx-jnigen

Small library that allows C/C++ code to be written inline with Java source code.

gdxGifRecorder

A utility class that records a GIF and saves it automatically.

KTX

Kotlin extensions and utilities for libGDX.

noise4j

Simple map generators based on various procedural content generation tutorials.

Texture Packer GUI

A simple way to pack and manage texture atlases for libGDX game framework.

libGDX Plugin

A plugin for IntelliJ IDEA and Android Studio that adds a number of libGDX features and tools, such as color previews and additional inspections for common mistakes.

Tutorials

Tutorials for newbies and seasoned developers alike.

Getting Started

Official libGDX Wiki

Official libGDX wiki that contains a huge amount of information.

Tann's Hello libGDX

An excellent guide for beginners on how to create a game from scratch.

Development Tutorial Playlist by Phillip Mod Dev

A series of videos going over the basics of libGDX.

Brandon Grasley's Space Shooter Game

Video tutorial series on making a complete Android game from scratch.

Creating a Launcher

Video tutorial on using libGDX to make a game launcher.

Deploying with JPackage

A tutorial on deploying libGDX games with JPackage via Gradle commands.

JSON in Game Dev

General tutorial on using JSON for storing data.

Progress Bar Design

Discusses the pros and cons of different progress bar design techniques with examples.

libGDX External Tutorials

Big list of official unofficial tutorials.

Scene2D.UI From the Ground Up

Covers the basics of UI design in Scene2D, libGDX's premiere scene graph and layout toolkit.

Advanced

Code Hotswapping

Video tutorial on enabling code hotswapping for libGDX projects to increase productivity.

Dynamic Textures with Pixmap

Details how to create a mask using Pixmaps.

iOS Deployment Tutorial

Deploying to iOS in 2019 using RoboVM.

Sub-pixel Perfect Smooth Scrolling

Pixel-perfect smooth scrolling.

Introduction to 3D Series

A tutorial series on libGDX 3D using gdx-gltf.

General Learning Material

Book of Shaders

Step-by-step guide through the abstract and complex universe of Fragment Shaders. GLSL.

Game Programming Patterns

Architecture and design patterns for games.

Assets

Kenney Assets

High quality assets for your game, from 2D and 3D art to sound effects.

OpenGameArt.org

Repository offering a variety of open content assets.

Game-Icons.net

Repository containing heaps of cool game related graphics.

Jsfxr

Quickly create unique sound effects by pressing a few buttons, excellent for prototyping.

freesound.org

Huge collaborative database of audio snippets, samples, recordings, bleeps.

Collection of free and high quality assets to get your game to the next level.

Community

Discord

An active chat with various leaders from the community available every day. **Recommended**

Reddit

Unofficial subreddit for libGDX. Not a lot of activity.

Get in touch with other libGDX developers to collaborate and get help.

Other Lists

Game Networking

A Curated List of Game Network Programming Resources.

Game Talks

A curated list of gaming talks (development, design, etc).

Java

A curated list of awesome Java frameworks, libraries and software.

Kotlin

A curated list of awesome Kotlin related stuff.

Magic Tools

A list of Game Development resources to make magic happen.

Game Accessibility Guidelines

A straightforward reference for inclusive game design, to ensure that games are just as fun for as wide a range of people as possible. **Recommended**

Awesome Gamedev

A collection of free software and free culture resources for making amazing games.

Other awesome lists that might be useful to libGDX developers.